The latest ‘Sims 4’ Kit DLC are perfect for grunge and book lovers

The Grunge Revival and Book Nook Kits are set to release on June 1

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EA has unveiled two brand-new DLC (downloadable content) for The Sims 4, the Grunge Revival and Book Nook Kits.

The Grunge Revival Kit is exactly what The Sims 4 players would expect from the name, as it features a variety of grunge-inspired styles, including worn textures, layered options, and bold accessories.

The Kit is straight from the 90s, allowing players to create comfortable and stylish alternative looks. “Whether it’s rocking an old band tee or a baggy hoodie and faded jeans from the thrift store, these slouchy silhouettes are now yours to make new with styles for every frame,” the blog post reads.

The Sims 4. Credit: EA

For players who are in love with books and creating cozy at-home libraries in The Sims 4, the Book Nook Kit is perfect. This DLC features an array of themed furniture and decorations that can be displayed any way players want.

“Create the perfect spot to curl up surrounded by shelves filled with literary treasures after a long day or enjoy on a sunny afternoon,” the post adds.

From new shelving units, stackable bookshelves, and comfy sofas, Simmers will have plenty of new ideas for building their own book nook. There’s also new window seating that can be placed anywhere players want in their home.

The Sims 4 Grunge Revival and Book Nook Kits are both set to release on June 1 for all available platforms, including PC, Mac, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S. As usual, these Kits will cost £4.99 ($4.99 USD).

In other gaming news, Mojang Studios has announced that Minecraft‘s upcoming 1.20 Trails and Tales update will release on June 7. The major update will introduce camel, two new sets of wood including bamboo and cherry, and the archaeology mechanic.

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‘Mortal Kombat 1’ online stress test registrations are now open

The stress test is only available for PS5 and Xbox Series X|S

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NetherRealm has announced that registrations for Mortal Kombat 1‘s online stress test are officially open.

Ahead of the Mortal Kombat 1 launch in September, NetherRealm and publisher Warner Bros. are allowing players the chance to test out the fighting game.

While players who have pre-ordered the game can participate in the beta testing in August, an online stress test will also be available soon (via Eurogamer).

Mortal Kombat 1. Credit: NetherRealm Studios

The NetherRealm FAQ provides more details, and the developer makes it clear that this test is not a beta, just a way “to deliberately stress our online infrastructure and identify potential issues ahead of the game’s launch.”

The specific date for the online stress test hasn’t been confirmed just yet, but we do know it will only be available for PlayStation 5 and Xbox Series X|S. A Warner Bros. Games Account is required to participate in the test — which can be made here — and a PlayStation Plus or Xbox Live Gold subscription will not be required to participate in the test. However, the test won’t allow crossplay.

The stress test will only be available for players based in North America, Latin America, Brazil, and Europe.

Mortal Kombat 1 received a full reveal this month with a brand-new announcement trailer featuring the roster of fighters. It’s set to launch on September 19 for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.

Following the announcement, NetherRealm CCO Ed Boon gave an explanation as to why the next instalment is called Mortal Kombat 1, instead of the expected Mortal Kombat 12, saying that the game “is the beginning of a universe.”

“So this is Mortal Kombat 1, it is a brand new beginning, you’re going to be seeing these characters reintroduced in their new roles, with new relationships with each other, and that’s the main catalyst for calling it Mortal Kombat 1,” Boon said.

In other gaming news, Microsoft is teasing a new look at PlayGround Games‘ Fable at the Xbox Games Showcase 2023 on June 11.

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‘Fable’ news teased for the Xbox Games Showcase

A brand-new look at ‘Fable’ could be shown at the Xbox Games Showcase

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Microsoft is teasing a new look at PlayGround GamesFable at the Xbox Games Showcase 2023 on June 11.

A recent tweet from Xbox teasing the upcoming Xbox Games Showcase looks like it could be getting ready to share a brand-new look at the fantasy role-playing game Fable.

The video shows an Xbox controller covered in glitter, with the person behind the camera following the colourful trail until it reaches a computer monitor teasing the upcoming event. All the while, whimsical music can be heard, leading fans to believe the mystery game will be Fable.

You can check out the teaser below:

The teaser ends with the caption “seems important” and asks fans to tune in on June 11 to see what the news will be.

Fable was announced back in 2020 with a cinematic trailer, and will be coming to Xbox Series X and PC. Although it’s unknown at this time if the game will be a sequel to the original trilogy or a new story, we do know that the game will be a single-player experience, not an MMO.

Last year, head Xbox Game Studios Matt Booty said that he wanted to show off Fable, but Playground Games refused until it was ready. “Part of my job is giving air cover to the team,” Booty explained at the time. “They don’t want to show stuff early before it’s ready to go, but if there’s one game where that’s kind of flipped around, where every time I see something I say, ‘We should show this’, it’s Fable. Because there’s a lot of cool stuff.”

It looks like the time to show off the fantasy game could finally be here, but fans will have to wait and see.

In other gaming news, Cyberpunk 2077‘s director has launched his  new studio Blank, with fellow Witcher developers.

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‘Fable’ news teased for the Xbox Games Showcase

A brand-new look at ‘Fable’ could be shown at the Xbox Games Showcase

The post ‘Fable’ news teased for the Xbox Games Showcase appeared first on NME.

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Microsoft is teasing a new look at PlayGround GamesFable at the Xbox Games Showcase 2023 on June 11.

A recent tweet from Xbox teasing the upcoming Xbox Games Showcase looks like it could be getting ready to share a brand-new look at the fantasy role-playing game Fable.

The video shows an Xbox controller covered in glitter, with the person behind the camera following the colourful trail until it reaches a computer monitor teasing the upcoming event. All the while, whimsical music can be heard, leading fans to believe the mystery game will be Fable.

You can check out the teaser below:

The teaser ends with the caption “seems important” and asks fans to tune in on June 11 to see what the news will be.

Fable was announced back in 2020 with a cinematic trailer, and will be coming to Xbox Series X and PC. Although it’s unknown at this time if the game will be a sequel to the original trilogy or a new story, we do know that the game will be a single-player experience, not an MMO.

Last year, head Xbox Game Studios Matt Booty said that he wanted to show off Fable, but Playground Games refused until it was ready. “Part of my job is giving air cover to the team,” Booty explained at the time. “They don’t want to show stuff early before it’s ready to go, but if there’s one game where that’s kind of flipped around, where every time I see something I say, ‘We should show this’, it’s Fable. Because there’s a lot of cool stuff.”

It looks like the time to show off the fantasy game could finally be here, but fans will have to wait and see.

In other gaming news, Cyberpunk 2077‘s director has launched his  new studio Blank, with fellow Witcher developers.

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‘Cyberpunk 2077’ director launches new studio with fellow ‘Witcher’ developers

The studio, Blank, has shared a piece of concept art for its first project

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A group of industry veterans who have previously worked on The Witcher series and Cyberpunk 2077 have today (May 31) announced their new studio, Blank.

Blank was co-founded by Mateusz Kanik, game director of Cyberpunk 2077, along with The Witcher 3 and Cyberpunk 2077 executive producers, Jędrzej Mróz and Marcin Jefimow.

The new studio will be applying its years of experience to bring “beautifully crafted games and unique experiences to players, favoring novel territory rather than well-trodden ground (ie. no clones, or predictable entries).”

Credit: Blank.

Alongside its studio announcement, Blank also shared a piece of concept art for its first unannounced project, which you can view above. The image shows a character-driven game set in an apocalypse, “with a twist or two”.

Kanik will be taking on the role of game director on Blank’s new title, while Mróz and Jefimow will be acting as executive producers. Mikołaj Marchewka will also be joining as the managing director.

Blank has also brought on both Michal Dobrowolski as design director and Artur Ganszyniec as narrative director — both of who have a history with CD Projekt Red — with Grzegorz Przybyś set to act as the art director as Art Director.

Credit: Blank.

“We’re thrilled to announce Blank and to start expanding our incredible team,” said Kanik. “After working for years in an increasingly conservative industry, we’re ready to make bold, impactful projects that share our unique creativity and values.

“Where the industry champions a dictatorship of the creative individual, we want to give ownership to the team. Where the industry leans on crunch culture, we prefer work-life balance. Where the industry says bigger is better, we’re setting our sights on highly polished games with a focus on emotion, story, and craftsmanship.”

The studio is based in Warsaw, Poland and currently has 10 team members, but is looking to hire almost 60 people. Blank has available positions and more information here.

In other gaming news, Ratchet & Clank: Rift Apart is coming to PC this summer.

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‘A Long Journey to an Uncertain End’ finally gets a release date

The long-awaited indie game arrives next month for PC and Switch

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Crispy Creative has announced that A Long Journey to an Uncertain End will launch on June 28 for PC, with a Nintendo Switch release coming later this year.

A Long Journey to an Uncertain End is a narrative-focused space opera management adventure game featuring an explorable galaxy and a diverse cast of characters with their own stories and varied skill sets.

The player will recruit these crewmates and seek out opportunities to gather resources, “all while staying one step ahead of your abusive ex. But here’s the twist: you’re not piloting the ship… you ARE the ship!”

Check out the latest trailer below:

“Sentient spaceships have been outlawed for centuries, but so far you’ve evaded capture thanks to your crew and holo-companion C.O.R.G.I,” the game description reads.

“To keep flying and ensure your crew’s well-being, supplies are essential, but nothing comes free in the ‘verse. Visit new worlds and use your crew to work with locals to complete jobs. Success rewards you with valuable resources and gets you leads on opportunities on other worlds. You can even call in a few favors along the way.”

Players will be able to assign tasks to their crew members depending on their skills and help guide the decisions along the way. Resource management is a big feature of A Long Journey to an Uncertain End so players will need to learn how best to use them to keep their crew happy as they explore planets, moons, and space stations.

A Long Journey to an Uncertain End was first announced back in 2019 with a trailer and has been in development since. Users on Steam can now wishlist the game ahead of its June 28 release date.

In other gaming news, Silent Hill: Ascension has a new trailer and release date.

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‘Silent Hill: Ascension’ trailer teases new horrors, launches in 2023

‘Silent Hill: Ascension’ will be a canonical entry in the horror franchise

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Genvid Entertainment and Konami have unveiled a new trailer for the interactive streaming series Silent Hill: Ascension.

Set for a 2023 release, Silent Hill: Ascension is a canonical entry in the horror franchise and will feature multiple main characters around the world “as they confront horrors unleashed in their communities.”

The game will have an unnerving narrative using Genvid’s real-time interactive system “that enables millions of people to help characters survive and change those characters’ fates.”

You can check out the new trailer below:

Alongside high-fidelity visuals across streaming devices, Silent Hill: Ascension will expand the Silent Hill universe, continue to explore the intergenerational trauma of the series, and “give the audience the power to impact Silent Hill canon forever.”

Silent Hill fans and horror audiences everywhere have a lot to look forward to,” said Motoi Okamoto, a producer of the Silent Hill series at Konami.

“We are pleased to tell a new interactive story, in never-before-explored locations, alongside new characters that will be introduced to fans of the Silent Hill universe. It is you who will decide the fate of multiple main characters, which will unfold simultaneously around the globe.”

The trailer showcases new horrors, disturbing monsters, and realistic character models to bring the story to life. Chris Amaral, art director at Bad Robot Games, added that “the detailed environments, the eerie ambiance, and the realistic characters and monsters should really enhance the horror experience, creating something that is pure Silent Hill, while also feeling unique for the franchise.”

Silent Hill: Ascension was announced last year alongside Silent Hill 2 remakeKonami also revealed that two more games — Silent Hill Townfall and Silent Hill F — are also in development.

In other gaming news, CD Projekt Red has dismissed the rumours that Sony may be acquiring it.

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CD Projekt Red denies Sony acquisition rumours

CD Projekt CEO Adam Kiciński has shot down the rumours

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CD Projekt Red has dismissed the rumours that Sony Interactive Entertainment may be acquiring it.

Rumours have been circulating recently that Sony is making plans to acquire CD Projekt Red — the studio behind The Witcher 3: Wild Hunt and Cyberpunk 2077. The claim originates from a Destiny 2 leaker who stated on their Discord server (via Icon-era) that “PlayStation plans on buying CD Projekt Red.”

However, during a recent earnings call, CD Projekt president and CEO Adam Kiciński responded to the rumours, shooting them down, and claimed that they were false (via VGC).

When asked if the acquisition was true by someone in attendance, Kiciński replied, “Nothing has changed in our end.”

“So, I can repeat what we have been saying throughout the years — CD Projekt is not for sale,” he added. We want to remain independent. We have, I believe an excellent strategy. Not easy to execute, for sure, but it’s very exciting to follow our own path. So it’s a pure rumour.”

Prior to the earnings call, CD Projekt Red PR rep Ola Sondej also responded to the latest rumour on Twitter, saying, “Yah, we’re not in such talks with Sony.”

CD Projekt Red recently confirmed that Cyberpunk 2077‘s upcoming Phantom Liberty DLC will be at the Summer Game Fest after being announced last year.

The studio is also currently working on multiple Witcher projects, including the spin-off game, code-named Project SiriusIt was confirmed earlier this month that Project Sirius is back on track after it formulated “a new framework.”

In other gaming news, Iron Gate has clarified its stance on Valheim mods, saying that it doesn’t condone locking modded content behind a paywall. While the developer understands that modders may want financial compensation for their mods, “We feel that charging money for a mod is against the creative and open spirit of modding itself.”

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‘Valheim’ developer doesn’t condone paid mods

Iron Gate believes paid mods go “against the creative and open spirit of modding itself”

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Iron Gate has clarified its stance on Valheim mods, saying that it doesn’t condone locking modded content behind a paywall.

In a recent Steam news post, the developer explained that it had been getting many questions about mods recently and wanted to clarify its stance for players (via PCGamer).

“First of all, while we don’t have any official mod support, we are definitely happy to see that people are engaging with our game and creating their own mods for it,” Iron Gate said.

Valheim. Credit: Iron Gate.

The developer went on to say that those who create and use mods are “done at your own risk” and that it can’t guarantee that mods will be compatible with future versions of the game.

The post then moved into the topic of paid mods, with Iron Gate explaining that although it understands that modders spend a lot of time creating them and might want financial compensation, it doesn’t condone paid mods. It asks users to instead show support by donating instead.

“Iron Gate does not condone locking modded content behind a paywall,” the post reads. “We feel that charging money for a mod is against the creative and open spirit of modding itself, and therefore we urge all mod authors to make their mods freely available to all who want to play them.

“This should include the whole mod, and not just have part of the mod available for free while another part of it costs money. If you want to show your appreciation for a mod author you can of course still support them with a voluntary donation, but we do not want payment to be a requirement to access a mod.”

Iron Gate added that it would like it if mods are  made clear that they are unofficial mods, both in-game and on any website, explaining that “sometimes joining a modded dedicated server will automatically trigger a download of a mod, and we simply want to avoid confusion for players.”

In other gaming news, Naughty Dog has announced that its The Last Of Us multiplayer game has been delayed but confirms a new single-player experience is in development.

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‘Diablo 4’ will commemorate 1000 players who hit level 100 first

Some players worry there will be unfair advantages for those with early access

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Blizzard Entertainment has revealed a new Diablo 4 race event that will immortalise 1000 players who hit level 100 first, but some players aren’t happy.

The race is set to begin on June 1 and invites players to “cheat death” and become one of the first of 1000 players to hit the level 100 cap first. For completing the task, these players will have their username “immortalised on a statue of Lilith.”

The Diablo 4 general manager Rod Fergusson confirmed that “playtime is up” for those who get to play the game early, like reviewers, and confirmed that their characters and progress will be deleted (via GamesRadar).

However, some players are sharing their worries over on the Diablo 4 subreddit and Twitter, saying that some players will have an “extreme unfair advantage” despite having the data deleted. One fan said that the players “who already know[s] everything about bosses, acts and how to gear and level will have an advantage over [a] player who never done it”.

In response, Ferguson asked, “how does deleting all their progress and making them start at the same time as everyone else give them an unfair advantage?” Some players on the subreddit are asking Blizzard to make pre-release players ineligible for the race, but the studio has yet to comment.

Diablo 4 is set to launch on June 6 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.

Game director Joe Shely recently shared some insight on the upcoming game and its antagonist, Lilith. Shely explained that he thinks of Lilith as Diablo‘s Darth Vader.

“She’s not a moustache-twirling villain, right?” he said. “We wanted Lilith to have motivations where you could have that sort of Star Wars conversation where people talk about the character and say stuff like ‘Vader’s right, there should be order, there would be far less death.'”

In other gaming news, Naughty Dog has announced that its The Last Of Us multiplayer game has been delayed but confirms a new single-player experience is in development.

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