'Hunt Showdown'’s lead designer, Dennis Schwarz, discusses why the hard-as-nails shooter just keeps growing The post Crytek’s Dennis Schwarz on...
Author Archive for: Alan Martin
'Hunt Showdown'’s lead designer, Dennis Schwarz, discusses why the hard-as-nails shooter just keeps growing The post Crytek’s Dennis Schwarz on...
The path to ‘Immortality’: Sam Barlow on reviving FMV games, ‘Pokémon Snap’, and 70s Brit Perv filmmakers
news“I'm hoping I have actually made something that will divide opinion” The post The path to ‘Immortality’: Sam Barlow on...
‘Walking Dead: Saints & Sinners’’ project director on the sequel, the changing face of VR and virtual reality violence
newsMike Domowicz, project director for 'The Walking Dead: Saints & Sinners', on the challenges of bringing a hardcore gaming...
(Estimated) time to kill The post All games should have a Netflix-style duration listing appeared first on NME.
Hunt: Showdown’s atmospheric soundtrack has got over 12million listens on Spotify and YouTube, and now the group has a...
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A decade under the influence The post How Spelunky kept me playing for an entire decade appeared first on NME.
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