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Mass Effect

A new job listing by BioWare suggests that the next Mass Effect game will be built on Unreal Engine 4.

The job listing, as first spotted by WindowsCentral, is for a Franchise Technical Director, specifically referencing they will be working on the next Mass Effect game.

The listing continues that “experience with UnrealEngine4+” is an asset as well as the usual extensive experience required for such a position. With other games beginning to use Unreal Engine 5, such as Stalker 2: Heart Of Chernobyl, there’s a strong chance that the next Mass Effect could also go down this route too, depending on when the game is likely to launch – something that there’s unlikely to be any indication of for a while.

The job listing also makes reference to EA’s “innovative” tool, the Frostbite Engine, which we already know will be a key part of the Dead Space remake.

Other than that, there’s not much more information about what the next part of the Mass Effect franchise could involve. Mass Effect: Legendary Edition recently used Unreal Engine 3 to achieve its remastered results to great success.

In a first-quarter earnings call earlier this year, EA announced that sales of the game had far exceeded its pre-release forecasts so a new title was bound to happen at some point.

In June, the project director of Mass Effect: Legendary Edition explained that he believed a film adaptation of the franchise was “not a matter of if, but when”. 

In other news, Battlefield Mobile is currently listed on the Google Play store although it can’t be downloaded just yet.

The post New ‘Mass Effect’ to use Unreal Engine according to job listing appeared first on NME.

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