NME

Developer Kinect Games has delayed Phasmophobia for consoles for the second time as a result of “unforeseen challenges”.

Posting to the game’s Steam page, Kinect Games shared how the fire from the summer has changed the way that the team work together on Phasmophobia.

“As we still try to adapt to our new remote working life after the fire incident and to establish a new office, we’ve encountered unforeseen challenges in adapting the game for consoles,” it said, ascribing these “combined factors” to the extended development time for PS5 and Xbox Series X|S.

‘Phasmophobia’ Credit: Kinect Games

Additionally, the entirety of the Maple Lodge Campsite map has been reworked in the interest of optimisation for the PlayStation VR2.

It now has a “new reception building, more hiding spots, new decorative assets and better performance across the board”, with the developer offering a brief look at the revised layout in screenshots.

Last but not least, Phasmophobia‘s Halloween event – scheduled for on or around October 26 – will task players with the crafting of a potion in Maple Lodge Campsite’s new cauldron. Recipe cards will be scattered in the rest of the maps with instructions on how to brew the potion.

“While we had hoped to present you with a special launch alongside the Halloween event, the complexity of our current challenges means we need more time,” continued Kinect Games.

‘Phasmophobia’ Credit: Kinect Games

“We will keep you updated on our progress and provide a revised release date as soon as we have more information to share. We are working diligently to minimise the impact of this delay, and we want to express our sincere gratitude for your continued support.”

In other gaming news, K-pop girl group LE SSERAFIM have announced an upcoming crossover event with Overwatch 2 with a new game mode, in-game items and character skins.

The post ‘Phasmophobia’ PS5 and Xbox Series launch delayed due to “unforeseen challenges” appeared first on NME.

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